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Animation and Computing BA/BSc (Hons)

Key features of this course:

  • A cohesive joint study programme that takes a broad approach to animation, encompassing 2D traditional and digital animation, stop motion and 3D CGI for games, animation and film
  • Live projects integrated into year-long modules of study that allow you to gain experience in real studio-based production
  • On-campus access to industry-standard software and motion capture facilities
  • A programme of guest lectures and events  : Upcoming at Worcester Film Festival, award-winning local animation house Dice Productions join us for Q&A and past visitors include Aardman’s Will Becher, presenting work from feature film ‘Pirates’
  • Extensive choice of Computing options (inc Computer Games, Mobile Apps, Web, Database, Cybersecurity, Information Systems, e-Business)
  • Taught with practical focus by tutors with academic, professional and consultancy experience including working with blue-chip clients (eg Accenture, Burger King, IBM, Tropicana, Walt Disney and American Sugars)
  • Access to our Media Lab, our student-led software house, where you can undertake work for local business clients


Book an open day

"The tutors were friendly and helped us through each year, teaching us all the skills we need to experiment with 2D, 3D stop motion animation and more."

Isabelle Kennedy, Animation graduate.
Factfile

Entry requirements

104 UCAS Tariff points and Grade C in GCSE English Language and Mathematics

 


Study options

Full-time or part-time study available

Get in touch

Omid Ghanat-Abady
Course Leader, Animation
omid@worc.ac.uk

Viv Bell
Admissions Tutor, Computing
01905 542072
v.bell@worc.ac.uk

Admissions Office
01905 855111
admissions@worc.ac.uk

Course content

Year 1

Core modules:

Drawing for Animators and Illustrators
Crafting the Moving Image
Introduction to Web & Database Development
Introduction to Application Development

 


Module options:

Origin and Function
Introduction to Animation: Human Locomotion
Fundamentals of Modelling for Games Art and Animation: Asset Creation
The Computing Professional
Digital Infrastructures
Introduction to Game Design & Development
Creative Computing


Year 2

Core modules:

Systems Analysis & Design

 


Module options:

2D Animation
Introduction to CGI 1: Modelling & Texturing
Introduction to CGI 2: Rigging and Animation
Stop Motion
Animation Production: Narrative Workflows
Experimental Animation
Concept Generation, Research and Preproduction
Object Oriented Design & Development
Web Applications Development
Game Design & Engineering
Mobile Applications Development
E-Business
Work-Based Learning
Contemporary Marketing Communications


Year 3

Core modules:

Independent Study

 


Module options:

Independent Study
Animation Extension Module
Animation Negotiated Production 3
Pre-Production Practices
Animation Professional Practice
Animation Negotiated Production 1
Animation Negotiated Production 2
Computing Project
Professionalism in Context
Nature of Computing
Elements of Computer Science
Distributed Application Development
Advanced Web Applications Development
Advanced Game Design & Engineering
Modelling and Simulation
Mobile Application Development
Cyber-Security
E-Business
Practical Database Applications
Work-Based Learning


Employability

Employability

In addition to developing your capabilities as an animator, this course will enable you to develop a wide range of transferable skills, from research and analysis techniques, to problem-solving, to communication and negotiation. Animators are increasingly in demand as the industry expands. Our interdisciplinary approach gives flexibility and will develop in you a wider view of the world that is both attractive to employers, and empowers you to create your own opportunities through creative entrepreneurship. You will find career opportunities not only in animation production, but also in the games industry, television motion graphics, compositing, special effects and advertising.

A degree in Computing will open doors to a very broad range of career options. Many of our graduates go on to careers in systems analysis, website design, database design, network management, software development, security analysis, mobile apps development and IT services and support.  It may also inspire you to set up your own business or to work freelance. The Education Studies degree is an excellent route for progression to PGCE courses at Worcester and other providers. If you achieve a 2:1 or above you will be guaranteed an interview for teacher training (Primary) at Worcester provided you meet the various national pre-requisites for the course. As well as going on to become successful teachers other students move into areas such as learning support, child mentoring and welfare, and become training officers in the private sector.

How to apply

Apply through UCAS

Animation and Computing BA/BSc (Hons) - WI61

UCAS is the central organisation through which applications are processed for entry onto full-time undergraduate courses in Higher Education in the UK.

Read our How to apply pages for more information on applying and to find out what happens to your application.

How to apply

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